Godot includes a dedicated 2D renderer and 2D physics engine, as well as 2D-specific features like tilemaps, particles, and animation systems. This section covers most 2D-specific topics in Godot.
For 2D topics not covered in this section, see also 2D 骨架 and 2D 导航概述. For using physics in 2D, see 物理. There is also a step-by-step tutorial on creating a 2D game in 你的第一个 2D 游戏.